Introduction
A web site's success is subject to its
usability. The easier a site is to use, the longer it will survive.
Recent studies, however, show that the majority of commercial web
sites are poorly designed. User-friendly qualities are minimal and
users regularly have difficulty in locating the information they are
looking for. If they are unable to figure out how a site works during
the initial few seconds, they leave it. Such sites do not cater to the
interests of their users nor to the company they are representing. In
fact, they only represent potential loss of custom. To prevent this,
usability should be considered crucial at all stages of site design.
Knowing your audience
For a web site to keep its transient audience,
user-friendliness must be a top priority. In order to
support the interests of your users, you must know who makes up your
audience and what their goals are. Demographic studies based on
factors such as age, education, and location should be carried out on
the target audience. You should also be aware of the hardware and
software your users can support on their current computer systems. An
additional factor that shouldn't be overlooked is how accessible your
site is to the disabled – this refers to people with visual,
auditory, cognitive, and motor disabilities. For example, if your site
contains audio clips, make sure that you also provide a transcript for
possible users with hearing problems. Once you have identified your
audience and what their expectations and requirements are, you can
adjust your content accordingly. Aim at making your objectives for the
site overlap with those of the audience.
Elements that improve usability
There are four equally important elements that
contribute to the usability of a site. If one of these elements is
absent or has been designed carelessly, the usability of that
particular site decreases. These elements relate to the following
areas:
- quality content:
users ultimately focus on the content of a site – if the content
is irrelevant or of low quality, they lose interest
- information architecture:
the content of a site should be structured logically – to make
the site easier to understand, prioritize the most important
material
- easy navigation:
if a site is difficult to navigate, users become irritated and
tend to search for another, more navigable site
- search capability:
providing a search engine within a site allows for content
identification and retrieval
User conservatism
Usability tests conducted over the last five years
show that users today are more reluctant to accept innovations in web
design. Because they are more interested in content than software
development, they expect sites to communicate information effectively.
Consequently, they favor web designs similar to those already
widespread on the Web. Be aware that, for the
user, the Web is an environment with its own established conventions
that transcend individual sites.
However, there is still room for progress in web
design, and promising new ideas should be tried, as today's innovation
may become tomorrow's standard. Because the majority of users are slow
to upgrade their browsers, you should use new concepts that
are supported across all browsers and not just the more recent
versions.
Conducting usability tests
To achieve maximum site usability, a usability
test should be carried out on a wide range of users, including those
who have as little exposure to the site as possible and who are
preferably not Internet experts.
You should observe the users
throughout the testing process in order to get an objective view of
your web site. You should not participate in the test, because you
have an intimate knowledge of the site and thus cannot provide a fresh
assessment.
The final results will indicate how well your site
works for users and will highlight what needs fixing or changing. Some
criticisms may be hard for you to take, but it's better to
receive and deal with them in-house rather than face bad reviews or
disastrous site performance after publication on the Web.
When testing for usability, the site itself should
be as developed as possible. The nearer it is to the finished product,
the better. Clearly, there is no point in testing a product that
contains known bugs and incomplete features. However, time should be
allowed for post-test fixes or modifications and as soon as these have
been implemented, you should test the users again.
Recruiting users for the test
group
Usability testing should be conducted using a
maximum of five users. Those tested should include members of the
target audience, preferably a mixture of novices and experts.
Studies show that testing with five users is just
as efficient as testing with a larger test group. The reason for this
is that the first user reveals the majority of a site's usability
problems. Subsequent users repeat these findings and often generate
only a small amount of new data. However, if a site has an extensive
audience that is made up of users from diverse backgrounds, such as
parents and children, test three to four users from each group.
Testing with your employees is not
recommended unless the site is intended to function within an
intranet. In such a case, the audience members should be corporate members should be a broad cross-section
to provide an accurate representation of your site's usability.
Defining usability tasks
The five users should be asked to perform as many
small goal-directed tasks as possible. These tasks should include the
various activities that you anticipate most users to perform within
your site when it is up and running. Do not indicate to the test group
how the tasks are performed. This should be evident from the site
itself – as with software tools, intuitiveness is a valuable
quality.
Three tests on five users are just as effective as
one test on fifteen users. The first test usually determines 85
percent of usability problems. Once the design has been improved, test
users for a second time. Sometimes, design concepts change and this
creates new usability problems. The second study reveals the remaining
15 percent of problems. It also delves deeper than the surface design.
The third test ensures that the site is usable from perspectives such
as the information architecture, the task flow, the overall structure
of the site, and user fulfillment.
During the testing process, users should take note
of site elements that they like as well as those they dislike. Both
kinds of feedback can help you hone the site's effectiveness. Do not
help users or interfere during the process. If you feel that
observation is necessary, which in most cases it is, video the testing
process or even use a one-way mirror.
Analyzing and applying the results
Interview the participants after the testing
process. Enquire about their first impressions of the site, the
company image portrayed by the site, their understanding of the site
structure, and the site's major elements. Such questions help users
recall their initial observations, which may have been forgotten or
modified later in the process. Take note of any complaints,
suggestions, or recommendations.
Measure the percentage of tasks that users perform
correctly. This is usually an easy process. However, if certain tasks
are extremely complex, there may be reasons relating to why users fail
or how well they perform. If this is the case, focus on the partial
success rate of your site to gain a more realistic image of the
usability issues. The manner in which you rate your site is also
important. For example, if your site is business-oriented, rate it on
a performance level. If it provides entertainment, user satisfaction
should be the key issue.
Compile your results methodically and, where
appropriate, statistically, in terms of recurring problems among users
and general weaknesses that have been documented. Examine each problem
individually and see how you can improve or alleviate it. Apply the
results constructively to ensure that the site is not faulty and to
avoid widespread criticism. Ultimately, the effort of the testing
stage pays off in terms of the overall usability and success of your
site.
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